Key Details
Program Start Dates
January 2025
September 2025
January 2026
Please visit Ontario College Application Service to learn more about start dates.
Credential
Ontario College Diploma
Program Duration
4 SemestersProgram Contacts
Program Coordinator / Professor
Program Overview
Calling all aspiring game creators! Embark on a life-changing adventure
Unleash your imagination! Delve into game design theory and application as you train to create immersive experiences across video games, augmented reality, and virtual reality. Learn to design and develop commercial-quality games and experiences for a broad range of industries such as entertainment, health, education, construction, marketing, mining, and worlds yet to be explored.
Over the course of the program, you’ll go from concept to market-ready gaming worlds. You’ll explore the art and science of developing authentic scenarios for both consumer enjoyment and commercial training in this ever-evolving medium.
Program Highlights
Program highlights
- No portfolio required to gain admission
- Gain the skills to become an entry-level game creator
- Expert faculty and industry partners
- Learn on industry-standard software
- Create 2D and 3D portfolios in your chosen specialization of game design
Admissions
Admission requirements
For graduates of the new curriculum (OSS): Ontario Secondary School Diploma (30 credits) or equivalent or mature student status including:
- Any grade 12 English (C) or (U)
International Student Admissions
Are you an international student? Learn more about additional requirements.
Learn moreAcademic Upgrading
Are you missing admission requirements? Strengthen your academic skills for free at your own pace through Academic Upgrading!
Program delivery
Program delivery
2024-2025
Winter term start
- Semester 1: Winter 2025
- Semester 2: Spring 2025
- Semester 3: Fall 2025
- Semester 4: Winter 2026
2025-2026
Fall term start
- Semester 1: Fall 2025
- Semester 2: Winter 2026
- Semester 3: Fall 2026
- Semester 4: Winter 2027
Winter term start
- Semester 1: Winter 2026
- Semester 2: Spring 2026
- Semester 3: Fall 2026
- Semester 4: Winter 2027
Program of Study
Program of study for 2025-26 Academic Year
Semester 1 | Credits | |
---|---|---|
GME 1001 | Game Psychology | 3 |
GME 1003 | Introduction to Programming | 3 |
GME 1004 | Game Level Design I | 3 |
GME 1005 | Game Design Theory I | 3 |
GME 1007 | Game Engine Development | 3 |
ENG 1002 | College Communications | 3 |
GME 1023 | Game Asset Creation 2D | 3 |
Credits | 21 | |
Semester 2 | ||
GME 1002 | Stories, Quests and Missions | 3 |
GME 1009 | Game Animation | 3 |
GME 1010 | Game Design Theory II | 3 |
GME 1011 | Object-Oriented Programming | 3 |
GME 1012 | Game Development Workshop I | 3 |
GME 1223 | Game Asset Creation 3D | 3 |
One General Education Course. 1 | 3 | |
Credits | 21 | |
Semester 3 | ||
GME 1013 | Game Mechanics and Prototyping | 3 |
GME 1014 | Game Level Design II | 3 |
GME 1015 | UI UX for Games | 3 |
GME 1016 | Game Production | 4 |
GME 1018 | Game Development Workshop II | 3 |
GME 1020 | AI for Games | 3 |
IND 1105 | Decolonizing the Creative Arts | 1 |
One General Education Course. 1 | 3 | |
Credits | 23 | |
Semester 4 | ||
GME 1017 | Introduction to Entrepreneurship | 3 |
GME 1019 | Game Sound and Music | 3 |
GME 1021 | AR/VR in Gaming | 4 |
GME 1022 | Game Development Capstone Project | 8 |
One General Education Course. 1 | 3 | |
Credits | 21 | |
Total Credits | 86 |
- 1
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For more information regarding General Education courses, click here.
Fees
Tuition Cost
Important Notice
Fees presented are estimates based on projections for future academic year(s) of study. Actual fees charged may differ from what is published here. A full detailed listing of all fees is available in myCambrian and updated annually no later than May 1 for the following academic year. Students in Academic Upgrading are responsible for any fees listed on their invoice each term.
Tuition and ancillary fees
Please see our fees page for the breakdown of tuition and mandatory ancillary fees by program and semester for both domestic and international students.
Books and supplies
Books and supplies may be required at the course level over and above what is estimated above. Please consult your professor/instructor for further information.
College may be more affordable than you think!
Have you said, “school can wait another year”? Don’t sacrifice your future any longer – you can do it!
Whether it’s fear, financial reasons, or something else that is impacting your decision to start school, we’re here to listen to you and help in any way we can!
Work-integrated learning (WIL)
Take your education beyond the classroom!
Cambrian programs blend academic learning, hands-on training, and community involvement opportunities to help you achieve your ultimate goal – your dream career. You’ll have the opportunity to apply your knowledge to real-world scenarios within and outside of the classroom through work-integrated learning. Whether it be a capstone project, co-op, practicum, preceptorship component, or placement, you’ll benefit from a practical, job-related experience before you graduate.
Work-integrated learning (WIL) resources
Your program may give you the opportunity to gain practical work experience through a capstone project, co-op, practicum, preceptorship component, or placement. Before starting your program it’s important to understand the differences between the opportunities as well as the requirements.
Field of Study
School of Creative Industries
Looking to further your craft and pursue a career where your creativity can lead to a fulfilling career? At Cambrian, a program in Creative Industries allows you to tap into your talents and develop skills that can allow you to pursue that ideal job. You’ll learn from industry professionals who have been able to create and succeed in the modern workplace.
Specific program pathways
College or university degree opportunities
If you are a graduate of this program, you may continue your studies at a college or university and you may receive credit(s) for your prior college education. Refer to Cambrian’s college and university agreement details for further information.
Career Outcomes
Need a career coach?
Explore how this program can lead to a great career! Cambrian’s Career Coach platform is a user-friendly, online tool that provides up-to-date and comprehensive labour market data to help you explore career options, salary expectations for the Greater Sudbury region, and more!
See where you'll be learning!
Minimum technology requirements
Success in this program requires that you come equipped with some program-specific technology requirements.
Minimum technology requirements
- Microsoft Windows 10 or macOS 10.14 (or higher) with Parallels software
8th Generation Intel Core i5 processor or equivalent - Minimum 8 GB memory
- Webcam functionality
- Audio capability (speakers and a quality headset/microphone)
- High performance discrete graphics card with a minimum of 2 GB of memory
- 500 GB HD or greater (SSD highly recommended)
- Wireless network adapter supporting IEEE 802.11g/n/ac
- 15″ screen or greater (recommended resolution 1920×1080)
- 2 full size USB ports (USB 3.0 or better recommended)
- A multi-year (3- or 4-year) warranty
- Virus protection software required
- Optional: 10/100/1000 Ethernet RJ45 connection or a USB to Ethernet adapter
Required software will be provided by Cambrian College. Instruction on how to obtain software will be provided to you. Some software that you may access as part of your program may not be compatible with every device. If you have any questions about these technology requirements, please email info@cambriancollege.ca or call (705) 566-8101, ext. 7303.
System requirements for assistive technology
To access the widest range of assistive technology (AT), a Windows-based computer is recommended.
- Recommended OS: Windows 10 or newer
- Recommended CPU: Intel or AMD multicore processor
- Recommended RAM: 8 GB
- Recommended storage for assistive technology: 8 GB of available hard drive of solid state drive space (please note this is not the total drive size and refers specifically to available space needed for assistive technology)
- Recommended audio: Speakers or headphones for text-to-speech and microphone for speech input.
While Apple computers can provide many AT options, some specialized software may not be available/compatible with this platform. Please consult with the Glenn Crombie Centre for further details.
Bring your own device (BYOD)
Cambrian College has implemented a BYOD principle to both enrich the student learning experience in and out of the classroom and to ensure flexibility!
Ready to take the first step?
Start gaining the highest level of skills at Cambrian now – and you’ll be ready to take advantage of the many career opportunities waiting for you just around the corner. The future is yours!
Have Questions? We are here to help.
If you have any questions about programs, funding, OSAP, deadlines, student services, or anything else, reach out to our support team and we are happy to help!